![]() You can use trains, road vehicles, boats, and aircraft to construct your network, with passenger and freight options for each. The world is an unmoving canvas, and your paint is railroads and bus depots. Not only can you make money from effective transportation systems, you can also help the burgeoning metropolises of the region grow with you. You, armed with some capital and some robust construction tools, must assemble a transit network that gets things where they need to go and turns you a profit besides. Every building you see consumes and produces things, anything from grain and iron to passengers and mail. The map is dotted with small cities and between them lie all sorts of camps and factories and refineries, all producing and consuming goods. ![]() OpenTTD sets you up as the manager of a brand new transport company for a randomized region of inhabited countryside. We’ve touched on what’s special about the Transport Tycoon games, but it’s important to know just how deep the rabbit hole goes before diving into this one. ![]() Transport Tycoon had such a lasting appeal that it remains active to this day, as a fan-developed open-source project called OpenTTD. Though it came in the wake of the original Railroad Tycoon, this one took the gameplay to a micro level where sophisticated managers could tinker to their heart’s content. Instead of laying out cities or buildings, Transport Tycoon saw the player developing and managing complex networks of trains, buses, trucks, and other vehicles between cities on an open map. The legendary Chris Sawyer may be best known for the Rollercoaster Tycoon games but before that, he made a name for himself with Transport Tycoon. Simulation games experienced a renaissance of sorts in the 1990s, owing to the rise of the Sim series with SimCity, gems like Theme Hospital, and of course the boom of tycoon games.
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